It includes the current state seal, slightly tweaked from the 1858 original, which depicts a Native American riding off into the sunset while a white settler plows his field with his rifle leaning on a nearby stump. Minnesota’s current flag dates from 1957, an update from the 1893 original. "It is my greatest hope that this new flag can finally represent our state and all of its people properly - that every Minnesotan of every background, including the Indigenous communities and tribal nations who’ve been historically excluded, can look up at our flag with pride and honor and see themselves within it.” “It’s an achievement that I hope brings a lot of unity and pride to our land, and I will hold that fact with great honor for the rest of my life,” Prekker said in a statement read to the commission. The new flag is a revised version of a design submitted by Andrew Prekker, 24, of Luverne, who said he was grateful and amazed for the “rare privilege” of being able to contribute to state history. Symmetry and simplicity won out over other versions, including ones that included a green stripe for the state's agricultural heritage. But he acknowledged it could mean other things to other people. The star echoes Minnesota's state motto of “Star of the North.” The commission's chairman, Luis Fitch, said that to him, the light blue represents the Mississippi River, “the most important river in the United States,” pointing to the North Star. Unless the Legislature rejects them, the new flag and seal will automatically become official April 1, 2024, when Minnesota observes Statehood Day. The State Emblems Redesign Commission chose the final version on an 11-1 vote after finalizing a new state seal that depicts a loon, the state bird. Get started by downloading them from the Unity Hub.Minnesota's new state flag should feature an eight-pointed North Star against a dark blue background shaped like the state, with a solid light blue field at the right, a special commission decided Tuesday as it picked a replacement for an older design that many Native Americans considered offensive. With both alphas and betas, you have an opportunity to influence our development process by using the new features and providing feedback via forums and bug reports.īecause there may be feature-stability issues with these early releases, we do not recommend them for projects in production, and we highly recommend that you back up any project before you open it with an alpha or beta release.īoth our alpha and beta releases are open to everyone, so no signup is required. As such, alphas come with a higher stability risk than beta releases, which are feature complete and receive only stabilizing updates. While a TECH stream version is in alpha, we release updates with new features on a weekly basis until we reach feature completeness. At the same time, the features get tested collectively for the first time. During the alpha phase, we’re progressively adding all the new features that are scheduled to be part of the final release. Packages that have been verified to work with the last TECH release of a year (e.g., 2019.3) will also remain supported in the LTS version that will be based on it (e.g., 2019.4).Īlphas are the first public releases of a new TECH stream version of Unity. This means that they will receive updates that won’t introduce any breaking changes, as well as bug fixes, for at least as long as the version that they were verified for is supported. Verified packages are supported to the same extent as the Unity versions that they have been verified for (see “What is the TECH stream?” and “What’s an LTS release?” below for more information). Verified packages have undergone additional testing and have been verified to work with a specific version of Unity, and with all the other packages that are verified for that version. Functionality and APIs can still change and backward compatibility is not guaranteed. They’re still evolving and likely to contain bugs. However, they aren’t recommended for projects in production. Preview packages give you early access to new features and improvements that are in active development. Many existing and upcoming Unity features are available as packages, which you can download via the Package Manager in the Editor.
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